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Particles- Pyro Advection??


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a great job done by Tendril, very inspiring!

how would i go about creating a initial burst of particles like this, it expands out and looks like it keeps the shape of a diamond at 00:01 to 00:03, it seems like an easy task but i'm stuck as to how to start creating an animation like this, any help would be much appreciated.

i've heard some talk of using a pyro sim and advecting particles but i don't know how to
i'm fairly new to Houdini so any help would be much appreciated.

it would be great if anyone could share an approach on creating a simulation like this!

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