eolophus Posted July 4, 2020 Share Posted July 4, 2020 How do you turn a vellum grain sim into a polygon mesh? I feel like there has got to be a simple way of doing this, but all my googling has turned up solutions requiring building polygonal geometry in VEX. That seems like overkill for just a simple use case. Thanks for your help! Quote Link to comment Share on other sites More sharing options...
Noobini Posted July 4, 2020 Share Posted July 4, 2020 particlefluidsurface ? 2 Quote Link to comment Share on other sites More sharing options...
eolophus Posted July 4, 2020 Author Share Posted July 4, 2020 1 hour ago, Noobini said: particlefluidsurface ? Thank you! That is exactly what I needed. Quote Link to comment Share on other sites More sharing options...
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