nicolas.schlafer Posted July 6, 2020 Share Posted July 6, 2020 Hello! Does anyone of you know about good ressources / masterclass / tutorials to get a better knowledge about rbd bullet sims ? I am looking after rigid body interactions with different constraint network, sliders, hinge, etc, not the "destruction/fracture" type. I find the attribute driven constraint network a bit hard to wrap my mind around when going for a bit evolved setups. Quote Link to comment Share on other sites More sharing options...
Noobini Posted July 6, 2020 Share Posted July 6, 2020 what about go here, search for whatever keywords you see fit, like constraint: https://www.sidefx.com/tutorials/ Quote Link to comment Share on other sites More sharing options...
nicolas.schlafer Posted July 6, 2020 Author Share Posted July 6, 2020 I did but found almost no ressources that is not destruction/fracture based. Quote Link to comment Share on other sites More sharing options...
nicolas.schlafer Posted July 6, 2020 Author Share Posted July 6, 2020 I just found this one with very valuable and easy to understand examples in a hip file, in case it can help anyone: http://nicholas-taylor.com/assorted-bullet Quote Link to comment Share on other sites More sharing options...
flcc Posted July 6, 2020 Share Posted July 6, 2020 (edited) It is true that it is not easy to find some on this particular subject. I had looked at this one. Not too bad even though it's in Turkish. https://www.youtube.com/watch?v=1_8aGjSnigU [edit] Just see your link. Interesting too. Edited July 6, 2020 by flcc 1 Quote Link to comment Share on other sites More sharing options...
Noobini Posted July 7, 2020 Share Posted July 7, 2020 C:\Program Files\Side Effects Software\Houdini 18.0.xxx\houdini\help\examples\nodes\dop\rbd* or sop\rbd* 1 Quote Link to comment Share on other sites More sharing options...
k2p8 Posted July 10, 2020 Share Posted July 10, 2020 if you want to know more about bullet constraints themselves there is Tokeru website : https://www.tokeru.com/cgwiki/index.php?title=ConstraintNetworks he explains in details attributs on prim / points with examples Quote Link to comment Share on other sites More sharing options...
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