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Grains to object


Azimuth7

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Dear friends I´m a new Houdini user and I´m trying to do something different from most of the sand sims.

I have a thread of sand falling from the hole of an hourglass, and I´m trying to do build a sand object as the sand falls on the container bellow the hole.

The question is, how can I direct my sand particles to become the object that I want?

Any suggestions would be appreciated.

Thanks in advance

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It is always best to post even a simple example file demonstrating what you have tried to do so people can see where your setup logic might be modified or improved for the result you are after

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Thanks

I´ve seen this tutorial before, but what I want to do is quite the opposite. I want to make the sand falls, and fill a geometry. I was trying to do that with grains. I was able to make the sand falls on the hourglass, but I´m trying to use pop attract with grains to attract the grains to the scatter points of the geometry and stick to it, and it´s not working :-(

 

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