LunarB Posted August 2, 2020 Share Posted August 2, 2020 (edited) Hi ! I'm trying to replicate this tutorial : But i'm having trouble applying the displacement in the shader. It seems the tutorial was made with an older version of houdini and things have changed quite a bit since then. I managed to import the mask attribute in the shader but i'm stuck as to where should i put it. I did manage to do the displacement at SOP level but i'm lost in shader level... Any pointers ? Cheers ! pyrite.hipnc Edited August 3, 2020 by LunarB Quote Link to comment Share on other sites More sharing options...
dleonhardt Posted August 3, 2020 Share Posted August 3, 2020 If you open up the Principled Shader with "Allow Editing of Contents", you have to look for a node called "displace1". The "scale" input of that node is where you put your mask. "Shift+7" shortcut will allow you to search for a node by name and highlight it. Quote Link to comment Share on other sites More sharing options...
LunarB Posted August 3, 2020 Author Share Posted August 3, 2020 Thanks a lot, it works ! Couldn't have figured it out without your help ! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.