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Houdini 18 - Instancing debris on particles (Fracture simulation)


Daniel16_16

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Hello all,

I am struggling since some months on a problem which I cant solve, I have tried so many things like, have searched YouTube Tutorials but they are for older versions...

My goal is, i am trying to do a easy fracture sim like a ball hitting a wall and the wall crumbles or something falls down and breaks apart. But then I click on the "debris" shelftool and after that I am stuck on the problem, attaching some of the fractured pieces on the particles...

I want to learn this on some easy fracture set-ups so that I could apply it later to some complicated set-ups if necessary.

I would appreciate some help. :)

and if someone of you had time I would be veeery glad about a Hip file for this problem :)

Fracture copy fractured pieces to points.hipnc

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