fX-man 0 Posted August 14, 2020 Hi all, I was wondering, everything in Houdini is node base, right! So when we create a keyframe animation does Houdini creates on the back a node that holds the animation curve data? If so how can we access it? Thanks Share this post Link to post Share on other sites
eikonoklastes 15 Posted August 25, 2020 The animation data is stored on the node you're keyframing. Shift+click the channel to bring up the Animation Editor for that track. Share this post Link to post Share on other sites