isah_voodoo Posted September 7, 2020 Share Posted September 7, 2020 Hello, I have a simple grains simulation that is being driven by and rbd simulation. My goal is to have the grains follow the rbd simulation for a few frames and then release from it so that it can naturally do its own thing. I am animating the pintoanimation and stopped attributes to do this. However, it ends up exploding in dops. Not sure why this is happening. I tried a number of things in the vellum solver but no luck I will attach my scene for anyone that wants to take a look Thanks grains_follow_target.hipnc Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted September 7, 2020 Share Posted September 7, 2020 (edited) Hi, solution in the hip file. Nodes that i added are green. grains_follow_target_01.hipnc Edited September 7, 2020 by vicvvsh 2 Quote Link to comment Share on other sites More sharing options...
isah_voodoo Posted September 7, 2020 Author Share Posted September 7, 2020 @vicvvshThank you ! I see what you added. This works great. Quote Link to comment Share on other sites More sharing options...
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