Bill Mill Posted September 25, 2020 Share Posted September 25, 2020 I'm trying to make the geometries attached to a sphere (using the "copy to points") to change it's Base Color considering the texture color of the sphere's surface. I've already tried "attribute from map" using the same sphere's texture but the colors are not in the same position. Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted September 25, 2020 Share Posted September 25, 2020 (edited) Hi Bill, you can blend colors from surrounding objects into texture maps by filtering point clouds. tex_sample_surface_colors.hipnc Edited September 25, 2020 by konstantin magnus 1 1 Quote Link to comment Share on other sites More sharing options...
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