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vex function


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Hello enda,

In order to move your box from one position to another, you need to multiply the current box' inverse matrix by the resulting box matrix.

matrix box1_xform = optransform("/obj/box1");
matrix box2_xform = optransform("/obj/box2");

matrix xform = invert(box2_xform)*box1_xform;

// Moves box2 position to box1
@P *= xform;

It is explained somewhat better here. Hope this helps :)

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