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Flame Trail Multiplying; Not sticking to source


puriAgg

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Hi everyone,

I am attempting to add debris to my flameTrail which also has some fire on its back when falling away. I am successful in adding the flame at the back of the debris, however the effect has become chaotic because the flames do not just stick to the debris, but also sprout areas where the debris has been in the previous frames. 

I have included an mov and curated hip file. Please take a look and help in any way you can.

flameTrail_fx_odforce_v041.hipnc

flameTrail_fx_v041.mov

flameTrail_fx_backView_v041.mov

fighter_modlLayt_Publish.obj

Edited by puriAgg
forgot to add necessary model geo
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