jackassol Posted October 15, 2020 Share Posted October 15, 2020 Hej guys, I got a 3d object with final Redshift-Materials in a C4d scene. I wanted to transfer the Object with Shaders to Houdini and created a Redshift proxy and imported it into Houdini - works great. Is there any way to “unpack” / “convert” the redshift proxy in Houdini without losing the Shaders? I wanted to deform the proxy geo in Houdini. I tried to unpacked + converted the proxy file so I can pointdeform the proxy. Unfortunately, all my materials and Shaders have been gone. Is there any way to get it working without rebuilding the shaders from C4d? Best Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.