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Waterlevel of narrowband FLIP sim rising and falling


underscoreus

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Hey guys (and gals)!
I'm having some issues with my narrowband flip sim as the title would suggest. After meshing I notice that the waterlevel in certain parts seems to be rising and falling over the course of the sim and I was wondering what the reason for this was. I think I've managed to solve this problem before by increasing the thickness of the narrowband but by doing that I have to lower the resolution of my flip sim which I would prefer not to do.
Is there a way to solve this issue other than increasing the narrowband thickness?

Here is an example, it's most noticeable along the right side of the frame near the bottom of the mountain
https://vimeo.com/478367940

Thanks for the read, any suggestion is really appreciated!

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