Secretspaces 0 Posted November 12, 2020 (edited) Hello folks! I try to rig a character with the KineFX and capture tools but the mesh does not follow the skeleton completly. I get errors from the 'capture_layer_paint sop'. See the attached hip, there is a simple animation. I also have to reset the viewport with the new LABs command (> Help> Reset Viewport) often to see the selected SOP... rig_capture.hipnc Edited November 12, 2020 by Secretspaces Share this post Link to post Share on other sites