patis 3 Posted December 18, 2020 (edited) Hello, I want each of transformpieces to follow the Animation correctly. Despite matching in the "class" attribute, The point attribute is convert to strangely position by transformpieces. Is there hidden parameters involved in transformcopies node? Anything way to match animation these? Or transform only attribute wrangle..? Thank you. transform pieces.hipnc Edited December 18, 2020 by patis Share this post Link to post Share on other sites
davpe 188 Posted December 18, 2020 can't inspect your file right now, but if something like this happens there is typically an issue with pieces naming (pairs not matching, multiple pieces sharing the same name, or something like this). i can see in your setup you've got two connectivity attribs in a row. potentially can be a source of the issue. make sure instances has unique values, and are matching the values on simulated pieces. cheers, D. Share this post Link to post Share on other sites
patis 3 Posted December 18, 2020 1 hour ago, davpe said: can't inspect your file right now, but if something like this happens there is typically an issue with pieces naming (pairs not matching, multiple pieces sharing the same name, or something like this). i can see in your setup you've got two connectivity attribs in a row. potentially can be a source of the issue. make sure instances has unique values, and are matching the values on simulated pieces. cheers, D. Hi, Thank you for your help. I fixed it doesn't suffer from attributes. But there are still problems. thank you, cheers. transform pieces 2.hipnc Share this post Link to post Share on other sites