tuner_dude Posted December 20, 2020 Share Posted December 20, 2020 Hello guys, i have a doubt on my whitewater sim.... whitewater01.mp4 i want whitewater to be only on the areas of splashes not on the previous frames rising up... could someone tell me how to make that work? Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted December 20, 2020 Share Posted December 20, 2020 Hey, i think you need to change your white water source settings. You can limit the emission by the speed range. you need to set the minimum speed to a faster value so white water is only emitted on faster areas. 1 Quote Link to comment Share on other sites More sharing options...
tuner_dude Posted December 20, 2020 Author Share Posted December 20, 2020 @ ejr32123 faster value means that the higher value, right? Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted December 20, 2020 Share Posted December 20, 2020 (edited) 18 minutes ago, tuner_dude said: @ ejr32123 faster value means that the higher value, right? Yea, sorry. The higher the number in the minimum velocity means the anything not going that fast won't emit foam. so just keep setting it higher until you get what you want. Edited December 20, 2020 by ejr32123 Quote Link to comment Share on other sites More sharing options...
tuner_dude Posted December 20, 2020 Author Share Posted December 20, 2020 ejr32123 ok will try that..! Thank you. Quote Link to comment Share on other sites More sharing options...
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