REC Posted December 30, 2020 Share Posted December 30, 2020 (edited) Hi all. How can I move noise along a tangentu/normal of an object? I have some animated carved curves that I have converted to a particle fluid surface. I would like to ad noise to the object surface moving the same speed and direction as the curves. thx A simple example of what I would like to achieve: Edited December 30, 2020 by REC noob Quote Link to comment Share on other sites More sharing options...
Librarian Posted December 30, 2020 Share Posted December 30, 2020 You want something like Wet map ..without file i have 10000 images on mine Mind... Here its from Cg-world file( that you can modify and try to feed your particles Fluid) and on Cg-Wiki you have also something similar ..or just post yours Test File and some one gonna Help HCB029(3).hip Quote Link to comment Share on other sites More sharing options...
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