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Displace points along normal in VEX

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Hello everyone !

I want some points to be displaced along their N, for various reasons it needs to be in VEX. But some points doesn't react as they should. I tried the same workflow in VOP and it works perfectly (but once again, I need to do it in VEX ^^"). Do you have any idea where there can be a problem ? (I put the hipfile for a better understanding !)


Disp along normal VEX.hipnc

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44 minutes ago, DeBrumaire said:


I already tried it but the result is even worse. 

Oh my bad I tried it once again and it works ! I may have made a mistake the first time ! thank you very much !

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