robert5 Posted January 10, 2021 Share Posted January 10, 2021 Hi I'm try to do a fire ball but when it emits the fire, appear circular shapes in the surface of the emitter. How can I "break" this shapes? Thank you. Quote Link to comment Share on other sites More sharing options...
ryew Posted January 12, 2021 Share Posted January 12, 2021 Do the same artifacts appear in the render? This may simply be a display issue in your viewport, in which case you can try increasing the texture resolution of the viewport in your display settings (ctrl-D hovering over viewport pane) Quote Link to comment Share on other sites More sharing options...
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