apileofmud Posted January 25, 2021 Share Posted January 25, 2021 (edited) Hi everyone! I'm trying to do a wind effect on this tree which has separated geos in grp. I imported as fbx and made a vellum configure soft body with a POPwind attached to the solver. but when I start playing the separate geos breaks(of course?). How can I make them stay in place? I'm using houdini 17.5 Edited January 25, 2021 by apileofmud Quote Link to comment Share on other sites More sharing options...
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