gerardocastellanos Posted February 7, 2021 Share Posted February 7, 2021 Hi I have a single point object, with a motion... I want to create another layer of motion, an offset in top of his motion. I was thinking to create a transform node, and create some keyframes. there is a way to do the handle follow the point position? I want the similiar handle behave that happend when you use "edit" node with "frame local" option. This is the effect I am looking for the "transform" node edit with local frame option: this is the transform default behavior: thanks Quote Link to comment Share on other sites More sharing options...
gerardocastellanos Posted February 7, 2021 Author Share Posted February 7, 2021 I must to say I can not use an "edit" node because I can not create keyframe on "edit" nodes. Quote Link to comment Share on other sites More sharing options...
anim Posted February 7, 2021 Share Posted February 7, 2021 Maybe you can reference the incoming point's position in the pivot parameter 1 Quote Link to comment Share on other sites More sharing options...
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