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Why the liquid level of my FLIP Tank go down quickly ?


ShkYo30

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Hi everyone!

I try to create some cool waves in a FLIP tank with another object movement (a basic cube with a subdivide node)

When I launch the simulation, a nice wave appears but the liquid level go down but constantly ! Why? :blink:

I've already tested with substeps of 2 and 3, it's just a little bit better but it isn't the solution, and the calculation increase too much ! :unsure:

Have you some ideas or tips for me ?

Many thanks in advance!

006_Waves_test_01.mp4

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14 minutes ago, ciliath said:

Hello~

Do you have the "use waterline" option activated? (under volume limits) ?

Hi !

Nope, but I just tried this before I'm answer you, and I've always the same problem with the "use waterline" activated... but with the default settings for now !

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