ShkYo30 Posted February 11, 2021 Share Posted February 11, 2021 Hi everyone! I try to create some cool waves in a FLIP tank with another object movement (a basic cube with a subdivide node) When I launch the simulation, a nice wave appears but the liquid level go down but constantly ! Why? I've already tested with substeps of 2 and 3, it's just a little bit better but it isn't the solution, and the calculation increase too much ! Have you some ideas or tips for me ? Many thanks in advance! 006_Waves_test_01.mp4 Quote Link to comment Share on other sites More sharing options...
ciliath Posted February 11, 2021 Share Posted February 11, 2021 Hello~ Do you have the "use waterline" option activated? (under volume limits) ? Quote Link to comment Share on other sites More sharing options...
ShkYo30 Posted February 11, 2021 Author Share Posted February 11, 2021 14 minutes ago, ciliath said: Hello~ Do you have the "use waterline" option activated? (under volume limits) ? Hi ! Nope, but I just tried this before I'm answer you, and I've always the same problem with the "use waterline" activated... but with the default settings for now ! Quote Link to comment Share on other sites More sharing options...
ShkYo30 Posted February 12, 2021 Author Share Posted February 12, 2021 But maybe it's not the best way to create beautiful big waves ? If you've another solution, no problem ! Quote Link to comment Share on other sites More sharing options...
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