papsphilip Posted February 16, 2021 Share Posted February 16, 2021 (edited) I have a simple geo i instance on a bunch of points using copytopoints SOP. i would like each of the instanced object to be assigned a specific texture from a folder. 1 ) i have a string attribute of the path to the corresponding image for each point. 2) i promote it to primitives after the copytopoints 3) i use material override basecolor texture the problem is an error pops saying unable to load texture or "libpng error: Not a PNG file" Edited February 16, 2021 by papsphilip Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.