RTHMan Posted February 22, 2021 Share Posted February 22, 2021 Is it possible to use point normals for displacement shading? I'd like my grid to displace in the same direction as the normals are in this video. Houdini Tutorial #7 (Point Normal) - YouTube Quote Link to comment Share on other sites More sharing options...
schwungsau Posted March 2, 2021 Share Posted March 2, 2021 yes, displacement always uses normals. maybe you need to promote your normals from point to vertex, depending on the render. Quote Link to comment Share on other sites More sharing options...
RTHMan Posted March 2, 2021 Author Share Posted March 2, 2021 How can I get my grid to displace only upwards? I'm asking because of this paper in section 3. Procedural_Mosaic_Arrangement.pdf Quote Link to comment Share on other sites More sharing options...
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