saca Posted March 11, 2021 Share Posted March 11, 2021 on materialPalette and /Mat context, can i get shaderball preview the materials? only way on /mat, RMB>Update_ShaderBall_Icon ? it's not modern style.very slow, /mat has no texturemap previews. 3dsmax has standard style today mateiarl editor.(on-the-fly update, back-light, checker-environment, etc.) other parts, houdini is most future style good! Quote Link to comment Share on other sites More sharing options...
schwungsau Posted March 13, 2021 Share Posted March 13, 2021 (edited) nope Edited March 13, 2021 by schwungsau Quote Link to comment Share on other sites More sharing options...
saca Posted March 16, 2021 Author Share Posted March 16, 2021 so bad. last resort example, switch streams "shaderball-stream" temporary. i hope more advanced shader preview in houdini. Quote Link to comment Share on other sites More sharing options...
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