saca 7 Posted March 11 on materialPalette and /Mat context, can i get shaderball preview the materials? only way on /mat, RMB>Update_ShaderBall_Icon ? it's not modern style.very slow, /mat has no texturemap previews. 3dsmax has standard style today mateiarl editor.(on-the-fly update, back-light, checker-environment, etc.) other parts, houdini is most future style good! Share this post Link to post Share on other sites
schwungsau 284 Posted March 13 (edited) nope Edited March 13 by schwungsau Share this post Link to post Share on other sites
saca 7 Posted March 16 so bad. last resort example, switch streams "shaderball-stream" temporary. i hope more advanced shader preview in houdini. Share this post Link to post Share on other sites