javadsadeghi Posted April 5, 2021 Share Posted April 5, 2021 Hi, I have a FLIP simulation with a deforming collision object, the motion of the collision object is very slight and slow, but fluid is splashing and behaving crazy! my question is how chill out velocity of the collision object? thanks! Quote Link to comment Share on other sites More sharing options...
Atom Posted April 5, 2021 Share Posted April 5, 2021 On the FLIPSolver, under Volume Motion, sub tab Collision, try reducing the Velocity scale down to 0.1. Also lower the magnitude of any supplied velocity. Quote Link to comment Share on other sites More sharing options...
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