Renderhouse Posted April 9, 2021 Share Posted April 9, 2021 hi, i was doing r&d on vellum cloth sim, but found something strange that, cloth is reacting earlier with its collision object why is it so ? can anyone help me out! Quote Link to comment Share on other sites More sharing options...
anim Posted April 9, 2021 Share Posted April 9, 2021 probably thickness (pscale) on your cloth or collider or both on your Vellum Cloth you can check Visualize Thickness to see (or also on Vellum Solver in Visualize tab) if that one seems ok, it may be pscale attrib on your colliders Quote Link to comment Share on other sites More sharing options...
Renderhouse Posted April 9, 2021 Author Share Posted April 9, 2021 (edited) hi , thanks for the reply, what i did was , i increased my edge length scale bcz i am working on car reveal thing, but my cloth was sticking up with the car , so i increased the edge lenght scale, okk i resolved it, but do u know how to make the cloth non stickable with the object and its too stretchy, i dont want any stretchness in it, i almost tweaked every parameter to get rid of it, but nothing worked for me , this is my hip file , also want to hide my grid plane, so that i can add plane in my another 3d package, like in 3dsmax boxrevealcloth.hip Edited April 9, 2021 by Renderhouse Quote Link to comment Share on other sites More sharing options...
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