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FLIP - fill up water in a bowl


isah_voodoo

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Hello,

I have a simple animated bowl trying to fill up water from an ocean tank . Problem is that the water never stays in the bowl, it always falls through. My collision vdb is water tight and high res. I also lowered the collision separation on the flip object and I also increased the substeps on the solver (it helped but it still fell through).  I have no idea what i'm doing wrong here. Hope someone can take a look. I set the substeps back to default in the file so that it plays faster. Thanks

flip_bowl.hip

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