Follyx Posted May 2, 2021 Share Posted May 2, 2021 a little bit tricky to explain my point of needed help: building a system for bending metal. I'm not using softconstraints rather hard constraints. In the constraintnetwork sopsolver I pick the original constraints, copy the 4matrix from the geo and want assign the new constraint network back to the bulletsolver. First problem: How to solve the usage of the new constraints, seems like the rbddolver dont use them. I think there is a big mistake in my setup. At an other state I already posted in SFX Forums and get a plausible help from "Miccetro" (https://www.sidefx.com/forum/topic/79064/). But as I wrote I want to go with hardconstraints and change the constraints. So could anyone have a look at my hip and examine it for eventually furher help? ^^ Keep healthy. metal_bending_01.hip Quote Link to comment Share on other sites More sharing options...
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