GlennimusPrime Posted May 31, 2021 Share Posted May 31, 2021 (edited) My Vellum hairs are jumping around. They are attached via the pin to animation method - Although the points they are copied to are being moved around via a curl noise inside a volume vop. This is the only slightly strange part. If I copy the Vellum hairs just to a regular grid of points, the jumping doesn't occur. HIP file attached with a switch to show both methods. I'm confused as to why one would work as expected and the other bounces around everywhere. Vellum_Hairball_v01.hip Edited May 31, 2021 by GlennimusPrime Quote Link to comment Share on other sites More sharing options...
GlennimusPrime Posted May 31, 2021 Author Share Posted May 31, 2021 I found a solution from an older post over on the SideFX forums if anyone else has this issue: https://www.sidefx.com/forum/topic/52024/ Quote Link to comment Share on other sites More sharing options...
Noobini Posted May 31, 2021 Share Posted May 31, 2021 similar to another post with jitter problem, just try untick Compute Missing Orientation in vellumhair Quote Link to comment Share on other sites More sharing options...
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