javadsadeghi Posted June 9, 2021 Share Posted June 9, 2021 Hey everyone! I got a very silly question, it seems simple but i cant figure it out! I have a Flip sim with reseeding "on", I had to turn it on because of the look i was looking for, so particles are constantly dying and generating overtime. I would like to randomly group those particles that doesn't die until the end (basically their age is maximum) and clone sphere on them, I have age attribute from solver but for some reason values are changing uniformly for all the points! I tried making my own "age" attribute using SOP Solver with @age += @Timeinc and attribute transfer but the results wasn't accurate enough because of "attrib transfer" approximation nature. So, I guess my solution is to group all the particles that are present in the last frame based on "id", keep them and delete the rest of them, I guess gotta do it with Vex using arrays and stuff but I'm a noobie in vex! I know it sound confusing but I appreciate if anyone has a solution for this Thank you Quote Link to comment Share on other sites More sharing options...
Shantanu Posted June 9, 2021 Share Posted June 9, 2021 can you share the hip file Quote Link to comment Share on other sites More sharing options...
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