Musi Posted June 11, 2021 Share Posted June 11, 2021 (edited) Hi guys, I'm trying to make a rain of arrows. How to make a direction of arrow follow surface normal? I attached a file. Thanks. arrow.hipnc Edited June 11, 2021 by Musi Quote Link to comment Share on other sites More sharing options...
Librarian Posted June 11, 2021 Share Posted June 11, 2021 Try those provided (4 Codes Kernels )...Don't sure what you Want Arr.hipnc Quote Link to comment Share on other sites More sharing options...
Musi Posted June 11, 2021 Author Share Posted June 11, 2021 5 minutes ago, Librarian said: Try those provided (4 Codes Kernels )...Don't sure what you Want Arr.hipnc Thanks reply. Maybe, I described it complicated. I just want arrows to rotate with the box, not on the ground. Even if there are more arrows. Quote Link to comment Share on other sites More sharing options...
Librarian Posted June 11, 2021 Share Posted June 11, 2021 This you Want Quote Link to comment Share on other sites More sharing options...
Musi Posted June 11, 2021 Author Share Posted June 11, 2021 (edited) 1 hour ago, Librarian said: This you Want That's right, but I want to have multiple collision geo. Edited June 11, 2021 by Musi Quote Link to comment Share on other sites More sharing options...
Librarian Posted June 11, 2021 Share Posted June 11, 2021 @MusiHm IF we can just take that first Hit and some how make to Stick in First Frame Hm ..maybe You can investigate More on this solver .. CfirstHIT.hiplc Quote Link to comment Share on other sites More sharing options...
Musi Posted June 14, 2021 Author Share Posted June 14, 2021 On 2021. 6. 11. at 7:53 PM, Librarian said: @MusiHm IF we can just take that first Hit and some how make to Stick in First Frame Hm ..maybe You can investigate More on this solver .. CfirstHIT.hiplc Thank you very much. if I make it, I'll put replying. Quote Link to comment Share on other sites More sharing options...
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