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Batch baking height maps


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I want to create height maps from a number of objects. Here is my setup:


Switch SOP has $F-1 in select input to change objects over time. My plan was to process each object frame by frame via Simple Baker, but I'm getting three identical maps baked from the current frame only.

What am I doing wrong? Is there a good method to automatically bake a bunch of maps in Houdini?

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not sure why exactly it doesn't work for you, but for batch processing and automation tasks I'd suggest you to take a look at TOPs / PDG, which is specifically designed for this kind of operations.

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