RTF Posted June 22, 2021 Share Posted June 22, 2021 I'm asking again,I just want to know is the paper bend animation use dop or bend deformer? The animation at there 10s-12s Could someone help me Quote Link to comment Share on other sites More sharing options...
RTF Posted June 27, 2021 Author Share Posted June 27, 2021 Can someone give some guidance or advice? Can I use vellum to simulate the paper effect? Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted June 27, 2021 Share Posted June 27, 2021 Hi RTF, yes, Vellum might be a good choice. flipchart_vellum_2.hiplc 1 Quote Link to comment Share on other sites More sharing options...
Atom Posted June 27, 2021 Share Posted June 27, 2021 (edited) That's a nice setup. Here is a small tweak I made when I supplied a folder with only five images. The filename generation will wrap around the curve number once the maximum number of images in the folder is exceeded. image_path_prim wrangle. int pt = primpoint(0, i@primnum, 0); int curvenum = point(0, 'curvenum', pt); string directory = chs("../image_paths/dir"); string paths[] = detail(0, 'paths', 0); // Wrap around on short image count. int l = len(paths); while (curvenum >= l) { curvenum -=l;} s@basecolor_texture = directory + paths[curvenum]; Edited June 27, 2021 by Atom Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted June 28, 2021 Share Posted June 28, 2021 Thank you @Atom. Perhaps a simple modulo might just work, too. s@basecolor_texture = directory + paths[curvenum % len(paths)]; 1 Quote Link to comment Share on other sites More sharing options...
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