yingfeizhou Posted June 25, 2021 Share Posted June 25, 2021 I want to use a emitter in a cup, when the emitter emit flip particles,I think the particles will be full of the cup, but it's not. The particles can only reach the height of the emitter. when I move the emitter out the cup, the particles can be full of the cup ,why? Quote Link to comment Share on other sites More sharing options...
Ultraman Posted June 25, 2021 Share Posted June 25, 2021 1 hour ago, yingfeizhou said: I want to use a emitter in a cup, when the emitter emit flip particles,I think the particles will be full of the cup, but it's not. The particles can only reach the height of the emitter. when I move the emitter out the cup, the particles can be full of the cup ,why? if u post your hip file, they can help u better, and about your issues make sure your Collision is matched with the original model. Quote Link to comment Share on other sites More sharing options...
Whatsinaname Posted June 26, 2021 Share Posted June 26, 2021 visualize the collisions inside the FLIPobject during your simulation. It will show you how the solver 'sees' the collisions. I think this will give you a clue. Quote Link to comment Share on other sites More sharing options...
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