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Too heavy for copystamp


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Hi guys,

I need help about optimizing my scene. I use a copystamp with offset attribute to instance animated object. all is fine with less than 100 object but i need to increase to about 1500 object and then i can't render.. How could I convert this kind of setup with vex approch or toher to light and render my scene?

 

Thank you for helping.

N.

CopyStamp.hip

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