nemsi Posted July 15, 2021 Share Posted July 15, 2021 Hi guys, I need help about optimizing my scene. I use a copystamp with offset attribute to instance animated object. all is fine with less than 100 object but i need to increase to about 1500 object and then i can't render.. How could I convert this kind of setup with vex approch or toher to light and render my scene? Thank you for helping. N. CopyStamp.hip Quote Link to comment Share on other sites More sharing options...
nemsi Posted July 15, 2021 Author Share Posted July 15, 2021 Found the way to use For each. Will see if it's lighter. Copy_ForEach.hip Quote Link to comment Share on other sites More sharing options...
nemsi Posted July 15, 2021 Author Share Posted July 15, 2021 Found!!! I forgot to activate sop instancing for RS.. My bad! Quote Link to comment Share on other sites More sharing options...
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