emesse92 Posted July 16, 2021 Share Posted July 16, 2021 Hi there! I have this melting setup with a POP solver, basically scattering some points onto the original mesh and then melting then and meshing back everything again using "particlefluidsurface". So I have been trying to get rid of this flickering on the mesh, I have over 500k points and I also tried increasing the samples and playing with the particle separation in the "particlefluidsurface" I also tried using "vdbfromparticles" but its more or less the same result. I want to know if there is anything I can do to help reduce the flickering? Any help on this is much appreciated Thanks in advance untitled10.mp4 Quote Link to comment Share on other sites More sharing options...
emesse92 Posted July 16, 2021 Author Share Posted July 16, 2021 Hi there, I also tried converting those particles into a volume and the mesh back but the results were not that great So the best so far I have is "vdbfromparticles" and then applying some smoothing and also increased the particle radius (basically playing a bit with the settings), this is giving me a much more cleaner result. Thanks 1 Quote Link to comment Share on other sites More sharing options...
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