Jump to content

Track back the parameter which is set by Undo


gemini

Recommended Posts

Hi, 

      I have an asset which operates quite wrongly in some way. The problem is when the asset is selected it adds a 'hou.Parm.set' to the Houdini undo history. So it makes the undo process dirty.

How could it be tracked back which parameter is changed that time ? I thought a wrong menu script set but i could not track where it happens. And the worst case is when I open the asset's Property page floating and a not floating one is shown 

on the Houdini desktop too , it adds the 'hou.Parm.set' continously to scene. So the mem runs out.

Any Idea ?

THX!

image.thumb.png.4ee9d361471b907153152d048ab8b019.png

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...