Neikke Posted September 28, 2021 Share Posted September 28, 2021 Hi guys, is it possible to procedurally fracture an object in Houdini so that the chunks would look like this? I also need to be able to alter the pattern quickly by seed but maintaining those rules for having some chunks to have this slope angles/chamfers. What would be the right approach for this task? Thanks a lot in advance! Quote Link to comment Share on other sites More sharing options...
Neikke Posted September 29, 2021 Author Share Posted September 29, 2021 Any ideas guys? Quote Link to comment Share on other sites More sharing options...
Fenolis Posted October 1, 2021 Share Posted October 1, 2021 There is a tool under development here that may be of use to you. Other methods you can try are using Cluster attribute and Voronoi, although it will take some experience to control well. Quote Link to comment Share on other sites More sharing options...
Neikke Posted October 1, 2021 Author Share Posted October 1, 2021 Looks interesting thanks a lot! I will give t a try! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.