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How to fracture an object this way?


Neikke

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Hi guys, is it possible to procedurally fracture an object in Houdini so that the chunks would look like this?

I also need to be able to alter the pattern quickly by seed but maintaining those rules for having some chunks to have this slope angles/chamfers. What would be the right approach for this task? Thanks a lot in advance!

fracture.png

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