Jump to content

Swap low res RBDs with high res geo when spawning new points as source


Recommended Posts

Hi. How do I swap low res RBDs with high res geo, if I am spawning new points every frame as my source points? None of the suggested methods work for me. DOP Import doesn't work, whether I use it as points or as geometry.

I can't use the RBD SOP to specify proxy and high res geo, because that seems to be hardcoded to work only on geo from the first frame.

I do get close with DOP Import set to points, but for some odd reason, the rotation only kicks in after an impact. Before that, all the high res geo point upwards as they fall, with no orientation.

I am using this method to spawn my RBDs: https://www.youtube.com/watch?v=ra3V0vPq7qg
Any help would be much appreciated. Ideally I'd like to see how it can be done with the RBD Bullet Solver SOP, rather than creating a separate DOPnet, although that's not unwelcome either.
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...