konstantin magnus Posted October 18, 2021 Share Posted October 18, 2021 How to procedurally punch scattered holes into a quad mesh using scatter and circle from edges-node. 3 3 Quote Link to comment Share on other sites More sharing options...
PaulEsteves Posted October 19, 2021 Share Posted October 19, 2021 Really really cool Konstantin. I always learn so much from your approach to things! Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted November 7, 2021 Author Share Posted November 7, 2021 On 19.10.2021 at 9:42 PM, PaulEsteves said: Really really cool Konstantin. I always learn so much from your approach to things! Thank you Paul. Here is the corresponding Houdini file: holes.hiplc 1 Quote Link to comment Share on other sites More sharing options...
bobc4d Posted November 7, 2021 Share Posted November 7, 2021 WOW, elegant solution. thank you for posting and for the HIP file. Quote Link to comment Share on other sites More sharing options...
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