Jump to content

Adding temperature to an explosion post-sim (example given)


zbugni

Recommended Posts

At 13:52, this video briefly glosses over using simple geometry to add temperature to a specific area of an explosion:

This is pretty much exactly what I want to achieve.

The setup looks simple enough, except for an attribute wrangle where he doesn't show what's happening. Does anyone have any idea how he might be doing this? (Any other methods are welcome too!)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...