fyf Posted December 1, 2021 Share Posted December 1, 2021 hello ,im totaly a newbie , i created this pyramid object , and i wanted to export it to unreal engine 5 ,i literally spent 2 hours searching ,and i couldnt find the answer can some one help me pls ? THANK YOU Quote Link to comment Share on other sites More sharing options...
Deformiter Posted December 2, 2021 Share Posted December 2, 2021 Hi fyf, You want to drop down a "ROP FBX Output" node under your attribwrangle1. Set a path and file name for the "Output File" parameter and ensure you include the .fbx file format in the name. Once you have the .fbx you should be able to import it into Unreal. Quote Link to comment Share on other sites More sharing options...
Fenolis Posted December 6, 2021 Share Posted December 6, 2021 If this is Houdini Apprentice, right-click the node you want the output from, select Save > Geometry... and use .obj as the file extension. FBX export is only available to Indie and Commercial license holders. Quote Link to comment Share on other sites More sharing options...
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