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houdini export to Unreal engine 5


fyf

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hello ,im totaly a newbie , i created this pyramid object , and i wanted to export it to unreal engine 5 ,i literally spent 2 hours searching ,and i couldnt find the answer can some one help me pls ? THANK YOU

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Hi fyf,

You want to drop down a "ROP FBX Output" node under your attribwrangle1. Set a path and file name for the "Output File" parameter and ensure you include the .fbx file format in the name.

Once you have the .fbx you should be able to import it into Unreal.

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