yujiyuji Posted December 9, 2021 Share Posted December 9, 2021 I'm creating an effect where an arrow pierces a wall. I want to use hittime, which is created by popnet, to make the arrow shake when it pierces the wall, but I can't think of a way to do it. Please let me know if there is a good way to do this. I've attached the hipfile. Thanks in advance. arrows_sample.hip Quote Link to comment Share on other sites More sharing options...
Librarian Posted December 9, 2021 Share Posted December 9, 2021 @yujiyuji One way---- Find this dude on "Vimeo - Petr Ermolaev" .You have example with arrows ...then you have endless examples(here on odforce) how to export those attribute(hit and Groups) to chops and make them jiggle .. Have Fun Quote Link to comment Share on other sites More sharing options...
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