SohailNordin Posted December 26, 2021 Share Posted December 26, 2021 (edited) Newbie question here, when I create a sphere, there's different primitive types to choose from. The ones I'm most familiar with are the polygon and polygon mesh ones (coming from Blender). However, I'm a bit confused by what the primitive option stands for. It has 1 primitive, 1 vertex and 1 point. Yet, from the viewport, a primitive sphere appears to have 8 curved faces. Can someone help explain this? Thank you. Edited December 26, 2021 by SohailNordin Quote Link to comment Share on other sites More sharing options...
mestela Posted December 27, 2021 Share Posted December 27, 2021 Think of it like a big particle; it just stores position and radius, the surface itself is defined by those attributes rather than by surface triangles. Houdini has several primitives types like this, as a broad rule they're not used much, often you'll convert them to more familiar polygon based representations, but they're handy to have around. More info: https://www.tokeru.com/cgwiki/index.php?title=Points_and_Verts_and_Prims 1 Quote Link to comment Share on other sites More sharing options...
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